I am looking for a C++ library to triangulate and simplify 3D mesh. My 3D meshes are potentially huge (around 3 millions vertices). It should ideally be open source. Any idea?
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I am looking for a C++ library to triangulate and simplify 3D mesh. My 3D meshes are potentially huge (around 3 millions vertices). It should ideally be open source. Any idea?
View on Stack Overflow